360° / ODS video workflow
Render stereoscopic 360 videos and inject metadata for YouTube.
Open Brush can render ODS (stereoscopic 360) videos via offline rendering. This is a PC workflow.
You’ll typically:
Record a camera move with
SaveCameraPathenabled.Re-render offline at high quality.
Inject 360 metadata for YouTube.
Fix clipping by changing eyeScale
On ODS renders, you may see:
Missing floor
Geometry clipping
This often happens when the scene is scaled down. Objects end up too close to the camera for ODS.
Open the saved .usda camera path in a text editor. Look for:
uniform float eyeScale = 1Try:
uniform float eyeScale = 0.1Inject 360 metadata
YouTube needs metadata to recognize 360 and stereo layout.
Unzip it.
Launch the app.
On macOS you may need right-click → Open.
Select your rendered video.
Check My Video is stereoscopic 3D (top/bottom layout).
Click Inject Metadata.
Save the new file.
Upload to YouTube
Upload the “injected” file. YouTube takes extra time to process 360 video.
Until processing finishes, you may see the raw over/under output. After processing, YouTube will show the 360 viewer.
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