Importing Images, Videos and 3D Models
eIf you want to see an image or 3D model while you paint in Open Brush, you can add it to your scene. You can move, change, or delete reference images.
Make sure you are in Advanced Mode.
Below your palette, go to the Menu panel and select "More Options...".
On your paint palette, swipe to the Tools panel and select More.
Select Labs to open the Labs Panel

Click this icon to open the Media Library:
Add an image or video clip
Copy a PNG or JPG file to Documents/Open Brush/Media Library/Images or a video file to Documents/Open Brush/Media Library/Videos
In Open Brush, make sure you are in Advanced Mode.
Go to the Menu panel (below your palette) and select "More Options..." > Labs > Local Media Library > Local Images.
Switch between selecting images and models using the icons in the top left.
You can organize your media files into folders. See Folder Navigation for more information.
Add a 3D model
Copy any supported 3d file to Documents/Open Brush/Media Library/Models.
In Open Brush, make sure you are in Advanced Mode. On the Quest you also need to switch Experimental Mode on in the settings.
Go to the Menu panel (below your palette) and select "More Options..." > Labs > Local Media Library > Local Models.
Switch between selecting images and models using the icons in the top left.
See "Supported Formats" below to see which file types you can use.
You can organize your media files into folders. See Folder Navigation for more information.
Supported File Formats
Images
PNG
JPEG
SVG
(SVGs can be imported either as images or as a mesh)
HDR
Video
MP4
See notes below.
MKV
See notes below.
MOV
See notes below.
WEBM
See notes below. Must use VP8 codec. Supports transparency on Windows only.
3d Models
GLTF/GLB
OBJ
FBX
PC/Mac only.
USD
PC/Mac only. Support is rather outdated and experimental
PLY
Point clouds only. Binary little-endian format.
SVG
(SVGs can be imported either as images or as a mesh)
VOX
Magicavoxel format for voxel models
WebM Video Import
WebM is a video format that supports transparency (alpha channel), allowing you to import videos with transparent backgrounds. This is particularly useful for effects, animated sprites, or reference footage.
Requirements:
Must use VP8 codec
Transparency is currently only supported on Windows
Place .webm files in Documents/Open Brush/Media Library/Videos
Point Cloud Import
You can import point cloud data in PLY format (binary little-endian). Point clouds are useful for:
Importing 3D scanned data
Working with photogrammetry outputs
Creating particle-like effects
Reference data from LiDAR scans
Place .ply files in Documents/Open Brush/Media Library/Models and they will appear in the model browser.
Video support varies across OS and hardware versions. See: https://learn.microsoft.com/en-us/windows/win32/medfound/supported-media-formats-in-media-foundation#video-codecs https://learn.microsoft.com/en-us/windows/win32/medfound/supported-media-formats-in-media-foundation#video-codecs for more detailed information.
Interacting with Imported Objects
Move an image or model: Position your controller on the image, press and hold a grip button on the side of your controller. Then, drag the image to the new location and release the grip button.
Resize an image or model: With your controllers near the image or model, press and hold both grip buttons. Then, move the controllers farther apart or closer together.
Pin an image or model: While holding your selection with the grip, pull the trigger to pin. Alternatively, you can use the Pin tool to pin images, models, or guides.
Remove an image or model: With your controller near the reference image, press and hold a grip button. Then, flick the controller away from your body and release the grip button. You can also use the eraser tool.
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