# Cameras and Video Export

{% hint style="info" %}
Quest and other standalone headset users: exporting video *from inside Open Brush* has some limitations compared to PC. See [Quest and other standalone headsets](https://docs.openbrush.app/user-guide/exporting-videos/quest-and-other-standalone-headsets).
{% endhint %}

### Quick navigation

* [Camera tool (GIFs, snapshots, video)](https://docs.openbrush.app/user-guide/exporting-videos/camera-tool-gifs-snapshots-video)
* [Spectator Camera](https://docs.openbrush.app/user-guide/exporting-videos/spectator-camera-desktop-view)
* [Camera Paths tools](https://docs.openbrush.app/user-guide/exporting-videos/camera-paths-tool)
* [Video settings (Open Brush.cfg)](https://docs.openbrush.app/user-guide/exporting-videos/video-settings-open-brush.cfg)
* [Offline rendering (HQ renders)](https://docs.openbrush.app/user-guide/exporting-videos/offline-rendering-hq-renders)
* [360° / ODS video workflow](https://docs.openbrush.app/user-guide/exporting-videos/360-ods-video-workflow)
* [Quest and other standalone headsets](https://docs.openbrush.app/user-guide/exporting-videos/quest-and-other-standalone-headsets)
