Quest and other standalone headsets
Current limitations and the best workarounds.
Option 1: Render frames on Quest, then compile
This option shipped near the end of 2025.
You can render camera paths directly on Quest. The output is a folder of frames.
You then compile frames into a video. We generate a helper script for ffmpeg.
Option 2: Draw the camera path on Quest, render on a computer
Quest builds have the Camera Paths tool. The record button is disabled.
But paths are saved with the sketch. Copy the sketch to a PC or Mac and render there.
The computer does not need VR hardware. You can run Open Brush without a headset.
Example script workflow
Launch Open Brush once on the computer.
Copy your sketch from the headset to
Open Brush/Sketches.Copy any referenced media (images/videos/models) to the matching Media Library folders.
With Open Brush running, open: http://localhost:40074/help/
Go to Example Scripts.
Open /examplescripts/record_camera_path.html.
Select your sketch.
Click Go.
Option 3: Use the Quest system recorder
Record the headset view using Quest’s built-in recording.
Quality will be lower. You may want to hide UI elements. The Open Brush API can help with scripted UI control.
Last updated