Quest and other standalone headsets

Current limitations and the best workarounds.

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Standalone headsets (Quest, etc.) can’t currently export video directly inside Open Brush. The workaround depends on what you’re trying to record.

Option 1: Render frames on Quest, then compile

This option shipped near the end of 2025.

You can render camera paths directly on Quest. The output is a folder of frames.

You then compile frames into a video. We generate a helper script for ffmpegarrow-up-right.

Option 2: Draw the camera path on Quest, render on a computer

Quest builds have the Camera Paths tool. The record button is disabled.

But paths are saved with the sketch. Copy the sketch to a PC or Mac and render there.

The computer does not need VR hardware. You can run Open Brush without a headset.

Example script workflow

  1. Launch Open Brush once on the computer.

  2. Copy your sketch from the headset to Open Brush/Sketches.

  3. Copy any referenced media (images/videos/models) to the matching Media Library folders.

  4. With Open Brush running, open: http://localhost:40074/help/arrow-up-right

  5. Go to Example Scripts.

  6. Open /examplescripts/record_camera_path.html.

  7. Select your sketch.

  8. Click Go.

Option 3: Use the Quest system recorder

Record the headset view using Quest’s built-in recording.

Quality will be lower. You may want to hide UI elements. The Open Brush API can help with scripted UI control.

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