Experimental Brushes

Turning on Experimental Brushes

Simply open up the Settings Panel and click the button.

There are 50 new brushes - although some duplicate existing brushes and were included for technical reasons. That still leaves plenty of cool new brushes to play with. But be warned - they might not look correct when you export your sketches. Which is why they are still in "experimental mode" only.

Compatibility Issues

Any sketch you save that contains these new brushes may not look correct when you export it to other Unity projects using the Open Brush SDK

We are currently working on a new Unity Toolkit that has support for all the experimental brushes in conjunction with the new glb export format

What was Experimental Mode?

Some features that used to require experimental mode have been made part of normal mode. The only remaining difference in experimental mode is the brushes. There is also no longer a separate build for experimental mode but we do have some experimental feature builds you can download.

Google had various stages for a new feature to make it's way into Tilt Brush. It would start off available only to a closed group of testers and developers. After that it might be added to the Labs panel in the official release. And finally it would be released as an officially supported feature.

We have merged all those features into the main version now - so there's no need for a separate experimental mode aside from activating the extra set of brushes.

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