Camera Paths Tool
Draw a path, control direction/speed/FOV, then record a guided move.
Camera Paths lets you record video by moving a camera along a path. It’s the core “virtual cinematography” tool in Open Brush.
Once you start recording a path, other tools are locked. If you cancel mid-recording, the partial video is discarded.

Create a path
If you have no paths yet, select Add New Path. You can then create the path in one of three ways.

Place anchor points
Select Add Anchor Point, then place at least two points. Add more points to shape the route. Use the direction, speed and FOV tools after creating the path to control how the camera moves along it.
Record a flight
Select By Flying to switch to the Fly tool and begin recording. Fly through the sketch along the route you want, then select Stop Recording Flight. Open Brush turns the recorded movement into an editable camera path.
This is useful when it is easier to perform the camera move than construct it one point at a time. Open Brush simplifies the recording into a manageable number of path knots, so the result may not reproduce every small movement.
Draw a path
Select Draw Camera Path, hold the trigger and draw the route through the scene. Release the trigger to create the path. The camera initially looks in the direction of travel and remains level with the world horizon.
Drawing creates a new path rather than extending the currently selected path. You can edit the resulting anchors, direction, speed and FOV in the same way as any other camera path.
After that, you’ll see the full set of tools:

Tools
Select Path
Choose which existing path you want to edit.

Show Paths
Shows paths in the sketch so you can manipulate them.

Delete Path
Deletes the entire selected path.

Record Path
Renders the view while moving the camera through the full path. On desktop, the output video appears in Documents/Open Brush/Videos.
On standalone headsets, which do not bundle a video encoder, Open Brush writes numbered images to a <recording-name>_frames folder and creates a matching <recording-name>_sequence.txt file with the capture settings and an example ffmpeg command. See Quest and other standalone headsets.
Recording cannot be paused. Cancel by clicking the X on the brush controller while recording.

New Anchor Point
Adds an anchor point to the path. If you add to either end, it stays active for adding more points.

Delete Anchor Point
Deletes any control point on the timeline. That includes anchor, direction, speed, and zoom points.

Camera Direction Point
Controls where the camera points. Direction points blend with nearby direction points for smooth motion.

Camera Speed Point
Controls how fast the camera moves. Values range from 0.1 to 100. Speed blends between points.

Camera Zoom (FOV) Point
Controls field of view over time. Values range from 10 to 140. FOV blends between points.

Practical notes
Camera Paths can be time consuming. Each control point affects the timeline before and after it.
The tool is only accessible after the sketch is fully rendered. So it can’t capture the rendering process itself.
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